X-plane ac3d
It still is in beta and has some limitations, but in the long term this will be where I focus my efforts. XPTools (above) contain an object viewer that runs on Macintosh and Windows. Since Christian Franz has stopped development of ObjectMaker, I am no longer supporting XOV. XObjectViewerXObjectViewer is a Macintosh-only viewer for X-Plane "type1" and "type 2" (6.0) objects. It's been a long time since X-Plane 6 was released, so there probably aren't many planes that still need this, but here the utility is if you need it. The resizing is done with bicubic interpolation, so the quality looks pretty good. XPaintConverterXPaintConverter converts the external paint bitmaps from X-Plane 5 aircraft to the format for X-Plane 6/7 planes. (For Windows only, currently in public beta.)ĭragInstThis plugin allows you to move the animated parts of a custom aircraft panel inside X-Plane to perfectly align your custom panel. It does not let you build 3-d objects instead it lets you texture 3-d objects created in other programs.ĪC3D OBJ7 PluginThe X-Plane OBJ7 plugin for AC3D allows AC3D to read and write X-Plane object files and also provides useful tools for manipulating 3-d objects.
X plane ac3d simulator#
ObjEditObjEdit is an X-Plane Object finishing editor. To convert microsoft® flight simulator scenery objects, first convert them to x- plane format using fs2xplane, then follow the method described below. (For Mac and Windows, currently in public beta.)
XPTools convert and view objects, manipulate env files, and process orthophoto-images. X-Plane ToolsXPTools are a collection of various utilities for working with X-Plane scenery.
Note: Most of my current tools can be found on the X-Plane Scenery SDK website. This page contains a number of tools for people who want to create airplanes and custom scenery. Tools Home XPTools ObjEdit AC3D Plugin DragInst XPaintConverter XObjectViewer